The Card Crimes of the Royal Flush Gang!

Justice League of America #43

March 1966

In a Nutshell

Amos Fortune is back, and has assembled the Royal Flush Gang to put the whammy on the Justice League through the power of astrology. Once again Snapper Carr is able to save the day by missing the first half of the issue.

Roll Call

  • Hawkman, the Flash, Wonder Woman, Superman and Batman have all been hobbled by Amos Fortune’s stellarated playing cards. By employing some aggressive reverse psychology, Snapper Carr goads Hawkman into determining the source of the cards’ power. 
  • Charging Snapper with the same stellaration energy allows Snapper to remove the hexes placed on his teammates.

  • Superman and Flash neutralize traps in the Royal Flush Gang’s hideout.

  • Batman and Wonder Woman deliver their secret weapon, Snapper Carr in an impromptu Joker outfit, to depower the Royal Flush Gang.

The Scorecard

For coming up with a plan to find the source of Fortune’s hexes, healing his comrades and single-handedly defeating the Royal Flush Gang, Snapper Carr earns a bonus contribution point this month. This temporarily puts him back in a tie with Batman for seventh place.


Team Member


Tenure

Cover Appearances

Story Appearances

Contribution Rating

Green Lantern

45

39

87%

42

93%

35

78%

Flash

45

39

87%

44

98%

28

62%

Wonder Woman

45

35

78%

42

93%

28

62%

Martian Manhunter

45

27

60%

35

78%

26

58%

Superman

45

16

36%

40

89%

25

56%

Aquaman

45

27

60%

36

80%

19

42%

Batman

45

18

40%

41

91%

16

36%

Snapper Carr

45

3

7%

35

78%

16

36%

Atom

29

10

34%

24

83%

15

52%

Green Arrow

39

20

51%

30

77%

15

38%

Hawkman

12

8

67%

9

75%

8

67%

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